Zombina

Zombina was the former Deputy Director of M.O.N., and also held the title of "Commander". She enjoyed a well-deserved reputation as tough-minded and by the book. Her clearheaded pragmatism was a valued source of reason during the critical discourse surrounding the Jump Force Initiative. After Ciel Phantomhive faked his death, she worked with him and was a part of the assault team that took down the Helicarriers from Project Insight.

She joined Elric Industries in the immediate aftermath of the fall of M.O.N. to help protect herself from prosecution. However, Zombina stayed in touch with Agent Smith and M.O.N., acting as an intermediary between the organization and the Jump Force during the War on the CCG. She temporarily rejoined Ciel Phantomhive as his second-in-command on the Helicarrier No. 64 during the Battle of Hellawes to help defeat the genocidal Homonculous Father. She later moved to the Jump Force Facility to assist the Jump Force.

Zombina was killed along with Ciel Phantomhive and fifty percent of the universe when Omega Shenron invaded Earth.

Abilities
Marksmanship: Despite her heavy use of firearms, Zombina's accuracy is haphazard, as she prefers using automatic weapons and the spray and pray method of shooting. Because of her training she is completely capable of aiming and hitting a target accurately, she just chooses not to.

Zombie Physiology:
 * Immortality: Since Zombina is undead, she cannot be killed again by any known means, whether they be natural or unnatural causes. This is overwritten by Omega Shenron's wish, as she isn't "killed" but erased from existence.
 * Infection: As is typical of zombies, a bite from Zombina can infect other humans, thus turning them into zombies like herself. The infectious agent seems to be in every one of her teeth, and not something she has conscious control over, as a prick from a single fang extracted from her mouth was sufficient to turn people into a zombie. However, her victims can only be turned if they are close to dying, otherwise their immune systems will be able to fight off the zombification virus.
 * Pain Immunity: Due to her nature, Zombina is incapable of feeling pain. She is still capable of feeling pleasure (including erotic pleasure), though.
 * Toxic Blood: Instead of blood, Zombina's body contains a special fluid that prevents her body from decomposing. It's very hazardous to everybody but herself.
 * Rigor Mortis:  Due to her body being clinically dead, it can go into a state of rigor mortis if Zombina stays still for a prolonged amount of time, such as sleeping. Usually, she stretches before going to bed to alleviate it, but if she forgets, she'll be fully immobilized when she wakes up until someone massages her.